diff src/com/go/trove/util/MultiKey.java @ 0:3dc0c5604566

Initial checkin of blitz 2.0 fcs - no installer yet.
author Dan Creswell <dan.creswell@gmail.com>
date Sat, 21 Mar 2009 11:00:06 +0000
parents
children
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/com/go/trove/util/MultiKey.java	Sat Mar 21 11:00:06 2009 +0000
@@ -0,0 +1,361 @@
+/* ====================================================================
+ * Trove - Copyright (c) 1997-2000 Walt Disney Internet Group
+ * ====================================================================
+ * The Tea Software License, Version 1.1
+ *
+ * Copyright (c) 2000 Walt Disney Internet Group. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright
+ *    notice, this list of conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright
+ *    notice, this list of conditions and the following disclaimer in
+ *    the documentation and/or other materials provided with the
+ *    distribution.
+ *
+ * 3. The end-user documentation included with the redistribution,
+ *    if any, must include the following acknowledgment:
+ *       "This product includes software developed by the
+ *        Walt Disney Internet Group (http://opensource.go.com/)."
+ *    Alternately, this acknowledgment may appear in the software itself,
+ *    if and wherever such third-party acknowledgments normally appear.
+ *
+ * 4. The names "Tea", "TeaServlet", "Kettle", "Trove" and "BeanDoc" must
+ *    not be used to endorse or promote products derived from this
+ *    software without prior written permission. For written
+ *    permission, please contact opensource@dig.com.
+ *
+ * 5. Products derived from this software may not be called "Tea",
+ *    "TeaServlet", "Kettle" or "Trove", nor may "Tea", "TeaServlet",
+ *    "Kettle", "Trove" or "BeanDoc" appear in their name, without prior
+ *    written permission of the Walt Disney Internet Group.
+ *
+ * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
+ * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED.  IN NO EVENT SHALL THE WALT DISNEY INTERNET GROUP OR ITS
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+ * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * ====================================================================
+ *
+ * For more information about Tea, please see http://opensource.go.com/.
+ */
+
+package com.go.trove.util;
+
+import java.util.Arrays;
+
+/******************************************************************************
+ * MultiKey allows arrays and arrays of arrays to be used as hashtable keys.
+ * Hashcode computation and equality tests will fully recurse into the array
+ * elements. MultiKey can be used in conjunction with {@link Depot} for
+ * caching against complex keys.
+ *
+ * @author Brian S O'Neill
+ * @version
+ * <!--$$Revision: 1.1 $-->, <!--$$JustDate:--> 01/07/09 <!-- $-->
+ * @see Pair
+ */
+public class MultiKey implements java.io.Serializable {
+    /**
+     * Computes an object hashcode for any kind of object including null,
+     * arrays, and arrays of arrays.
+     */    
+    static int hashCode(Object obj) {
+        if (obj == null) {
+            return 0;
+        }
+
+        Class clazz = obj.getClass();
+
+        if (!clazz.isArray()) {
+            return obj.hashCode();
+        }
+        
+        // Compute hashcode of array.
+
+        int hash = clazz.hashCode();
+        
+        if (obj instanceof Object[]) {
+            Object[] array = (Object[])obj;
+            for (int i = array.length; --i >= 0; ) {
+                hash = hash * 31 + hashCode(array[i]);
+            }
+        }
+        else if (obj instanceof int[]) {
+            int[] array = (int[])obj;
+            for (int i = array.length; --i >= 0; ) {
+                hash = hash * 31 + array[i];
+            }
+        }
+        else if (obj instanceof float[]) {
+            float[] array = (float[])obj;
+            for (int i = array.length; --i >= 0; ) {
+                hash = hash * 31 + Float.floatToIntBits(array[i]);
+            }
+        }
+        else if (obj instanceof long[]) {
+            long[] array = (long[])obj;
+            for (int i = array.length; --i >= 0; ) {
+                long value = array[i];
+                hash = hash * 31 + (int)(value ^ value >>> 32);
+            }
+        }
+        else if (obj instanceof double[]) {
+            double[] array = (double[])obj;
+            for (int i = array.length; --i >= 0; ) {
+                long value = Double.doubleToLongBits(array[i]);
+                hash = hash * 31 + (int)(value ^ value >>> 32);
+            }
+        }
+        else if (obj instanceof byte[]) {
+            byte[] array = (byte[])obj;
+            for (int i = array.length; --i >= 0; ) {
+                hash = hash * 31 + array[i];
+            }
+        }
+        else if (obj instanceof char[]) {
+            char[] array = (char[])obj;
+            for (int i = array.length; --i >= 0; ) {
+                hash = hash * 31 + array[i];
+            }
+        }
+        else if (obj instanceof boolean[]) {
+            boolean[] array = (boolean[])obj;
+            for (int i = array.length; --i >= 0; ) {
+                hash = hash * 31 + (array[i] ? 1 : 0);
+            }
+        }
+        else if (obj instanceof short[]) {
+            short[] array = (short[])obj;
+            for (int i = array.length; --i >= 0; ) {
+                hash = hash * 31 + array[i];
+            }
+        }
+        
+        return hash;
+    }
+    
+    /**
+     * Performans an object equality for any kind of objects including null,
+     * arrays, and arrays of arrays.
+     */    
+    static boolean equals(Object obj1, Object obj2) {
+        if (obj1 == obj2) {
+            return true;
+        }
+        else if (obj1 == null || obj2 == null) {
+            return false;
+        }
+
+        Class clazz1 = obj1.getClass();
+
+        if (!(clazz1.isArray())) {
+            return obj1.equals(obj2);
+        }
+        
+        if (clazz1 != obj2.getClass()) {
+            return false;
+        }
+        
+        // Perform array equality test.
+        if (obj1 instanceof Object[]) {
+            // Don't use Arrays.equals for objects since it doesn't
+            // recurse into arrays of arrays.
+            Object[] array1 = (Object[])obj1;
+            Object[] array2 = (Object[])obj2;
+            
+            int i;
+            if ((i = array1.length) != array2.length) {
+                return false;
+            }
+            
+            while (--i >= 0) {
+                if (!equals(array1[i], array2[i])) {
+                    return false;
+                }
+            }
+            
+            return true;
+        }
+        else if (obj1 instanceof int[]) {
+            return Arrays.equals((int[])obj1, (int[])obj2);
+        }
+        else if (obj1 instanceof float[]) {
+            return Arrays.equals((float[])obj1, (float[])obj2);
+        }
+        else if (obj1 instanceof long[]) {
+            return Arrays.equals((long[])obj1, (long[])obj2);
+        }
+        else if (obj1 instanceof double[]) {
+            return Arrays.equals((double[])obj1, (double[])obj2);
+        }
+        else if (obj1 instanceof byte[]) {
+            return Arrays.equals((byte[])obj1, (byte[])obj2);
+        }
+        else if (obj1 instanceof char[]) {
+            return Arrays.equals((char[])obj1, (char[])obj2);
+        }
+        else if (obj1 instanceof boolean[]) {
+            return Arrays.equals((boolean[])obj1, (boolean[])obj2);
+        }
+        else if (obj1 instanceof short[]) {
+            return Arrays.equals((short[])obj1, (short[])obj2);
+        }
+        else {
+            return obj1.equals(obj2);
+        }
+    }
+
+    private final Object mComponent;
+    private final int mHash;
+
+    /**
+     * Contruct a new MultiKey against a component which may be any kind of
+     * object including an array, or an array of arrays, or null.
+     */
+    public MultiKey(Object component) {
+        mComponent = component;
+        mHash = MultiKey.hashCode(component);
+    }
+
+    /**
+     * Returns the original component used to construct this MultiKey.
+     */
+    public Object getComponent() {
+        return mComponent;
+    }
+
+    public int hashCode() {
+        return mHash;
+    }
+
+    public boolean equals(Object other) {
+        if (this == other) {
+            return true;
+        }
+        else if (other instanceof MultiKey) {
+            MultiKey key = (MultiKey)other;
+            return MultiKey.equals(mComponent, key.mComponent);
+        }
+        else {
+            return false;
+        }
+    }
+
+    public String toString() {
+        StringBuffer buf = new StringBuffer();
+        append(buf, mComponent);
+        return buf.toString();
+    }
+
+    private void append(StringBuffer buf, Object obj) {
+        if (obj == null) {
+            buf.append("null");
+            return;
+        }
+
+        if (!obj.getClass().isArray()) {
+            buf.append(obj);
+            return;
+        }
+
+        buf.append('[');
+
+        if (obj instanceof Object[]) {
+            Object[] array = (Object[])obj;
+            for (int i=0; i<array.length; i++) {
+                if (i > 0) {
+                    buf.append(',');
+                }
+                append(buf, array[i]);
+            }
+        }
+        else if (obj instanceof int[]) {
+            int[] array = (int[])obj;
+            for (int i=0; i<array.length; i++) {
+                if (i > 0) {
+                    buf.append(',');
+                }
+                buf.append(array[i]);
+            }
+        }
+        else if (obj instanceof float[]) {
+            float[] array = (float[])obj;
+            for (int i=0; i<array.length; i++) {
+                if (i > 0) {
+                    buf.append(',');
+                }
+                buf.append(array[i]);
+            }
+        }
+        else if (obj instanceof long[]) {
+            long[] array = (long[])obj;
+            for (int i=0; i<array.length; i++) {
+                if (i > 0) {
+                    buf.append(',');
+                }
+                buf.append(array[i]);
+            }
+        }
+        else if (obj instanceof double[]) {
+            double[] array = (double[])obj;
+            for (int i=0; i<array.length; i++) {
+                if (i > 0) {
+                    buf.append(',');
+                }
+                buf.append(array[i]);
+            }
+        }
+        else if (obj instanceof byte[]) {
+            byte[] array = (byte[])obj;
+            for (int i=0; i<array.length; i++) {
+                if (i > 0) {
+                    buf.append(',');
+                }
+                buf.append(array[i]);
+            }
+        }
+        else if (obj instanceof char[]) {
+            char[] array = (char[])obj;
+            for (int i=0; i<array.length; i++) {
+                if (i > 0) {
+                    buf.append(',');
+                }
+                buf.append(array[i]);
+            }
+        }
+        else if (obj instanceof boolean[]) {
+            boolean[] array = (boolean[])obj;
+            for (int i=0; i<array.length; i++) {
+                if (i > 0) {
+                    buf.append(',');
+                }
+                buf.append(array[i]);
+            }
+        }
+        else if (obj instanceof short[]) {
+            short[] array = (short[])obj;
+            for (int i=0; i<array.length; i++) {
+                if (i > 0) {
+                    buf.append(',');
+                }
+                buf.append(array[i]);
+            }
+        }
+        else {
+            buf.append(obj);
+        }
+
+        buf.append(']');
+    }
+}