annotate src/EDU/oswego/cs/dl/util/concurrent/Mutex.java @ 27:511648fa4d64 Version 2.1

Version to 2.1
author Dan Creswell <dan.creswell@gmail.com>
date Mon, 04 Jan 2010 13:00:40 +0000
parents 3dc0c5604566
children
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1 /*
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2 File: Mutex.java
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3
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4 Originally written by Doug Lea and released into the public domain.
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5 This may be used for any purposes whatsoever without acknowledgment.
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6 Thanks for the assistance and support of Sun Microsystems Labs,
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7 and everyone contributing, testing, and using this code.
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8
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9 History:
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10 Date Who What
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11 11Jun1998 dl Create public version
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12 */
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13
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14 package EDU.oswego.cs.dl.util.concurrent;
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15
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16 /**
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17 * A simple non-reentrant mutual exclusion lock.
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18 * The lock is free upon construction. Each acquire gets the
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19 * lock, and each release frees it. Releasing a lock that
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20 * is already free has no effect.
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21 * <p>
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22 * This implementation makes no attempt to provide any fairness
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23 * or ordering guarantees. If you need them, consider using one of
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24 * the Semaphore implementations as a locking mechanism.
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25 * <p>
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26 * <b>Sample usage</b><br>
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27 * <p>
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28 * Mutex can be useful in constructions that cannot be
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29 * expressed using java synchronized blocks because the
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30 * acquire/release pairs do not occur in the same method or
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31 * code block. For example, you can use them for hand-over-hand
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32 * locking across the nodes of a linked list. This allows
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33 * extremely fine-grained locking, and so increases
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34 * potential concurrency, at the cost of additional complexity and
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35 * overhead that would normally make this worthwhile only in cases of
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36 * extreme contention.
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37 * <pre>
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38 * class Node {
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39 * Object item;
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40 * Node next;
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41 * Mutex lock = new Mutex(); // each node keeps its own lock
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42 *
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43 * Node(Object x, Node n) { item = x; next = n; }
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44 * }
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45 *
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46 * class List {
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47 * protected Node head; // pointer to first node of list
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48 *
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49 * // Use plain java synchronization to protect head field.
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50 * // (We could instead use a Mutex here too but there is no
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51 * // reason to do so.)
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52 * protected synchronized Node getHead() { return head; }
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53 *
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54 * boolean search(Object x) throws InterruptedException {
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55 * Node p = getHead();
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56 * if (p == null) return false;
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57 *
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58 * // (This could be made more compact, but for clarity of illustration,
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59 * // all of the cases that can arise are handled separately.)
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60 *
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61 * p.lock.acquire(); // Prime loop by acquiring first lock.
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62 * // (If the acquire fails due to
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63 * // interrupt, the method will throw
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64 * // InterruptedException now,
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65 * // so there is no need for any
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66 * // further cleanup.)
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67 * for (;;) {
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68 * if (x.equals(p.item)) {
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69 * p.lock.release(); // release current before return
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70 * return true;
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71 * }
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72 * else {
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73 * Node nextp = p.next;
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74 * if (nextp == null) {
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75 * p.lock.release(); // release final lock that was held
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76 * return false;
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77 * }
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78 * else {
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79 * try {
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80 * nextp.lock.acquire(); // get next lock before releasing current
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81 * }
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82 * catch (InterruptedException ex) {
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83 * p.lock.release(); // also release current if acquire fails
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84 * throw ex;
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85 * }
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86 * p.lock.release(); // release old lock now that new one held
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87 * p = nextp;
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88 * }
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89 * }
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90 * }
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91 * }
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92 *
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93 * synchronized void add(Object x) { // simple prepend
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94 * // The use of `synchronized' here protects only head field.
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95 * // The method does not need to wait out other traversers
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96 * // who have already made it past head.
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97 *
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98 * head = new Node(x, head);
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99 * }
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100 *
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101 * // ... other similar traversal and update methods ...
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102 * }
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103 * </pre>
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104 * <p>
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105 * @see Semaphore
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106 * <p>[<a href="http://gee.cs.oswego.edu/dl/classes/EDU/oswego/cs/dl/util/concurrent/intro.html"> Introduction to this package. </a>]
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107 **/
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108
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109 public class Mutex implements Sync {
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110
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111 /** The lock status **/
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112 protected boolean inuse_ = false;
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113
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114 public void acquire() throws InterruptedException {
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115 // if (Thread.interrupted()) throw new InterruptedException();
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116 synchronized(this) {
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117 try {
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118 while (inuse_) wait();
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119 inuse_ = true;
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120 }
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121 catch (InterruptedException ex) {
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122 notify();
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123 throw ex;
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124 }
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125 }
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126 }
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127
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128 public synchronized void release() {
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129 if (inuse_ == false)
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130 throw new RuntimeException("Not locked!!!!");
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131 inuse_ = false;
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132 notify();
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133 }
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134
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135
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136 public boolean attempt(long msecs) throws InterruptedException {
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137 // if (Thread.interrupted()) throw new InterruptedException();
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138 synchronized(this) {
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139 if (!inuse_) {
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140 inuse_ = true;
3dc0c5604566 Initial checkin of blitz 2.0 fcs - no installer yet.
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141 return true;
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142 }
3dc0c5604566 Initial checkin of blitz 2.0 fcs - no installer yet.
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143 else if (msecs <= 0)
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144 return false;
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145 else {
3dc0c5604566 Initial checkin of blitz 2.0 fcs - no installer yet.
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146 long waitTime = msecs;
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147 long start = System.currentTimeMillis();
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148 try {
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149 for (;;) {
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150 wait(waitTime);
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151 if (!inuse_) {
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152 inuse_ = true;
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153 return true;
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154 }
3dc0c5604566 Initial checkin of blitz 2.0 fcs - no installer yet.
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155 else {
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156 waitTime = msecs - (System.currentTimeMillis() - start);
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157 if (waitTime <= 0)
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158 return false;
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159 }
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160 }
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Dan Creswell <dan.creswell@gmail.com>
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161 }
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Dan Creswell <dan.creswell@gmail.com>
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162 catch (InterruptedException ex) {
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163 notify();
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164 throw ex;
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165 }
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166 }
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167 }
3dc0c5604566 Initial checkin of blitz 2.0 fcs - no installer yet.
Dan Creswell <dan.creswell@gmail.com>
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168 }
3dc0c5604566 Initial checkin of blitz 2.0 fcs - no installer yet.
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169
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170 }
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171